
In the 2008 sequence, players watch the change safely behind glass. The Captain’s corpse is attacked by an Infector, causing him to turn into a necromorph. Intense new moments: During chapter 2 Isaac must obtain higher security clearance off the dead Captain’s Rig. Isaac also now has a propulsion boost, which is handy for dodging necromorphs lunging through space. In the remake, you have the freedom to float in 360 degrees, lending to the spacewalk fantasy. Zero G freedom: In the original Dead Space, zero-gravity sections let Isaac leap across platforms using special boots.

This is all part of Motive’s goal for an immersive, connected setting. Interconnected immersion: There are no loading sequences when Isaac hops aboard the Ishimura’s tram to quickly travel between destinations like Cargo and the Medical areas. Hearing him take an active role in the team’s mission makes the entire experience feel more filmlike and authentic. Isaac is fully voiced: Isaac speaks up this time around, like yelling his teammates’ names when they’re in trouble or explaining his plans to fix the Ishimura’s Centrifuge and fuel lines. Read the latest details below: New gameplay features


Publisher Electronic Arts and developer Motive in a new PlayStation Blog post has provided details on the new features in the remake of Dead Space. By William D'Angelo, posted on 14 October 2022 / 4,402 Views
